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Sectors stellaris
Sectors stellaris












sectors stellaris sectors stellaris

All this affects the richness of the sector and allows you to collect more revenue from it. A sector can include systems which belong to other sectors as well as systems that do not have any planets. A sector is created by selecting the relevant planetary systems. In the following part of this guide you will find detailed information and advice on how to create and manage a sector.Īs part of establishing a sector you will be transferred to the galaxy map. Here you will find summarized data for all the planets belonging to a sector, and this is where you can manage them. The last section of the tab lists the sectors you have created. On each planet you will find information relating to its resource output, the number of occupied tiles, surplus food, as well as the planet's current governor and its main population. In the section of the tab you will see the planets that do not belong to any of the sectors, these are the worlds that you can manage directly.

sectors stellaris

You will be transferred to the galaxy map and by selecting the relevant star systems you will be able to create a new sector. A sector can be created using the button visible in the picture. If the planets are so far apart that you would have to include some colonies that you would rather prefer to control manually, it is better to establish a new, separate sector. Of course, over time this figure will cease to be optimal, but in the beginning you should not organize a new sector if your old sector has fewer planets than that. it is best to divide sectors so that each one of them incorporates about 5-10 planets. Sector limit increases with the development of new technologies and refers to the maximum number of sectors and not the number planets in the sectors. As part of the tab you can see four of its key elements.














Sectors stellaris